Old Scars, Chapter 2: Part 4.1
Page 43 Panel 1: Moments later, we see his sword unfurled to its full and deadly length, along with part of the right side extending horizontally. You can see the playful glint in his eyes as he finishes the rest of his thought; the scars and wounds beginning to heal as he speaks.
GREM
(Cont., boastful) From despots, gods and dragons to your standard megalomaniacal arsheole. Wanna know what I said to the whole lot of 'em?
Panel 2: Same setting/layout as the previous panel. Before the Golmech finishes its command, Grem flies into the scene using the Fragarach shield as a battering ram, yelling out...
GREM
STRRIIIIKKKKKEEE!!
Caption
(Grem)
"What happens if I get spotted before I can reach the entrance for their cells?"
Panel 3: Back at the apartment earlier, Sym confidently unfurls their wings which stretch to both sides of the panel view. You can see something in a brown wool bag strapped to their side.
SYM
An excellent question. I've got just the thing.
Panel 4: Back to the present of the shot, high in the air above the precinct station, we see the faeman reach over and detach the bag from their belt.
SYM
(confident) No way they're not gonna take the bait.
Panel 5: Same setting as the previous panel. The layout zooms in slightly just as they fling a decent amount of green and white colored fairy dust to the ground.
Panel 6: Meanwhile, back in the precinct, we see Grem on the wall, bruised and considerably bloodied by the fight compared to when we saw him last page.
GREM
(getting back up, happily surprised) Huh, it did work. Alright, Golie- let's dance--!
Page 44
Panel 1: Before he could attack, the Golmech extends his hand out and grabs our hero by the neck, raising him up a few feet from the ground.
GREM
(Cont.) URK!
GOLMECH
This is dancing?
Panel 2: Action shot of the immortal Irishman being thrown through a nearby door with enough speed to essentially smash it apart.
GOLMECH
(Cont., Off-Panel) Not a fan, I must say...!
Panel 3: We see the Golmech lumbering inside the broken doorway, aiming his weapon straight at Grem with one intent squarely in mind.
GOLMECH
(Cont.) Countdown ended. Shifting to execution of punishment...
Panel 4: A beat before said punishment can be delivered, there's a crackle and jolt emanating from the top of his head.
GOLMECH
New directive- confirmed.
Panel 5: Cut to a shot of Grem opening his eyes again from the opposite side of the room just as the Golmech trumbles off; its metal steps off-panel signaling the exit. You can see his right arm pushing down on the ground in order to help get back on his feet.
GREM
(thought bubble) If that was you, God, reaching your hand down from the heavens...cheers!
Panel 6: Just as he's back on his feet a few moments later- slowly pulling out a piece of wood from his left arm- Sym portals in from off-panel left; the grimace on his face mixture of pain and shock at Sym's appearance.
SYM
(half grin) You're welcome...!
GREM
GAH!
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